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Where To Settle In Civilization 6: The Best Spots For Your Empire

Where To Settle In Civilization 6: The Best Spots For Your Empire

What should I settle on in Civ 6?

Okay, let’s talk about settling in Civilization 6. You want a good spot for your city, right?

First things first, cities must be founded on land, on a valid, passable tile. You can even build cities on terrain features like hills, mountains, and plains, but remember, most of these features will disappear when you build your city. It’s cool that you can build on top of resources too, but you can’t build on natural wonders even if you can walk on them.

Let’s dive a little deeper into what makes a good spot for your city. You want to think about a few things:

Food: You need food to grow your population. Look for tiles with farms, wheat, or rice. You’ll want to be near a source of fresh water, like a river or a lake.

Production: You need to build things, and that requires production. Look for tiles with mines, quarries, or stone.

Gold: You need gold for a lot of things, like buying units and buildings. You can find gold on tiles with gold mines or bananas.

Amenities: You need amenities to keep your citizens happy. Look for tiles with entertainment complexes, theater squares, or holy sites.

Strategic Resources: These resources are important for building certain units or buildings. Examples include horses, iron, and oil.

Defense: You want to be able to defend your city. Look for tiles with hills or mountains, which give you a natural defensive advantage.

Other Considerations:

District adjacency bonuses: Districts like Campus and Commercial Hubs get bonuses when placed next to certain types of tiles. Pay attention to these bonuses when choosing your city location.
City-state proximity: City-states can provide benefits like gold or faith. They can also be allies in wars. It can be advantageous to settle near a city-state to reap these benefits.

It’s important to balance all of these factors when choosing a city location. It can be tricky, but with a little practice, you’ll be a master city-placer in no time!

Where is the best place to start a city in Civ 6?

The best tiles for your first city in Civilization 6 are plains hills tiles. These tiles provide the highest production and food bonuses for your cities, and they’re often located near other productive tiles. This is because plains hills offer a mix of benefits:

Production: Plains hills provide a strong base for your production, which you’ll need to build units, buildings, and wonders.
Food: The food bonus from plains hills is essential for growing your population, which in turn allows you to build more districts and buildings.
Strategic Location: Plains hills are often clustered together, making it easier to build a city with a strong core of productive tiles. Additionally, they are often near strategic resources like stone and iron.

You’ll want to find a starting location that offers a good balance of these three factors. Keep in mind that freshwater is also important. While not as critical as production and food, freshwater is vital for city growth and allows you to build districts like aqueducts and harbors to further boost your city’s capabilities. You can also utilize your initial settler to claim a coastal tile, which will allow you to access the sea for resources like fish and coastal resources. However, be sure to choose a location that isn’t overly exposed to potential attacks from other civilizations. You don’t want to find yourself under constant pressure from your neighbors in the early game!

Ultimately, the best location for your first city is the one that offers the most potential for growth and expansion. Plains hills are a great starting point, but don’t be afraid to explore other options if you find a location that offers a strong balance of food, production, and strategic resources.

Where to settle first city Civ 6 reddit?

Let’s talk about where to settle your first city in Civilization 6! If you’re aiming for a strong start, consider a spot near deer and another just below the incense. This gives your lake city immediate access to the sea, and both cities can share a pâté and fresh water.

Here’s why this setup is so beneficial:

Deer: Deer provide food, which is crucial for early growth and population. This gives you a head start on expanding your empire.
Incense: Incense is a valuable resource that can be used to create faith. Faith is essential for acquiring powerful religious units and building holy sites.
Access to the Sea: Having a sea-connected city early on grants you access to the benefits of maritime trade and naval units. This allows you to expand your influence and conquer new territories more easily.
Shared resources: The fact that both cities can share pâté and fresh water means you can focus your efforts on building infrastructure and boosting production rather than worrying about resource shortages.

Important Tip: Try to settle your first city in a location that has both fresh water and food. This will provide your city with a stable supply of resources, making it easier to grow and develop.

Keep in mind that these are just general guidelines. The best place to settle your first city will depend on the specific map, the civilizations you are playing against, and your own personal play style.

How close should you settle Civ 6?

In Civilization 6, it’s generally a good idea to settle your cities close together. A good rule of thumb is to have four tiles between city centers. This is known as going “wide,” and it’s often more effective than building just a few large cities, or going “tall.”

Why is going wide so beneficial? Well, it allows you to quickly expand your empire and gain control of strategic resources. Each city you build contributes to your overall production, culture, and science, and spreading these benefits across several cities helps you gain a significant advantage over your opponents.

Here’s why settling closer together is important:

Strategic Resources: You’ll be in a better position to secure strategic resources like iron, horses, and uranium. These resources are essential for building powerful military units and unlocking advanced technologies.
Districts: As you grow your cities, you’ll want to build various districts like campuses, commercial hubs, and entertainment complexes. These districts provide additional production and bonuses, and having them near each other allows for better synergy and efficiency.
Amenities: Amenities are important for keeping your citizens happy and productive. With cities closer together, you can use the amusement park district to spread happiness across your empire more effectively.
Defense: Having multiple cities close together makes it harder for your enemies to conquer you. They will need to defeat several cities, while you can use your combined military might to defend your territory.
City Growth: Closer cities make it easier to connect to valuable natural wonders and terrain features like mountains, forests, and rivers. These features can provide significant bonuses to your cities, such as additional production or food.

Remember, going wide doesn’t mean cramming all your cities together. You should still consider the strategic value of the location, the resources available, and the terrain when choosing where to settle. But in general, aiming for a four-tile buffer between your cities will give you a solid foundation for a strong and thriving empire in Civilization 6.

Where to place Settler in Civ 6?

You want to find a great spot for your Settler in Civ 6, right? Let’s talk about what makes a good starting location.

Ideally, you’ll want at least one tile next to your starting position that yields four or more. This could mean two Food and two Production, or even one Food and three Production. The more of these tiles you have, the better your start will be.

Why is this so important? Well, think about it. You need Food to grow your population, and Production to build your first buildings and units. Having a few strong tiles near your starting location gives you a great boost in both of these areas. This means you can grow your population faster and build up your defenses more quickly.

Here are a few things to keep in mind when you’re looking for a good start location:

Look for hills. Hills often have a combination of Food and Production, and can also give you Gold. They’re a great all-around tile.
Don’t forget about rivers! Rivers give you Fresh Water which is important for your population growth, and they also can give you Food and Production.
Think about your districts. Where would you want to build your Campus, your Commercial Hub, and your Industrial Zone? Try to pick a location that allows you to build these districts close together.
Remember to scout! You want to get a good idea of what’s around you before you commit to a location. You might find a better spot than you initially thought!

Finding the perfect starting location in Civ 6 is a big part of winning the game. So, take your time, explore the map, and pick a spot that gives you a great head start!

Is it better to have a lot of cities in Civ 6?

In Civilization 6, you generally want to establish as many cities as possible, especially if you have the space on the map. This is because more cities often mean more resources, more production, and more overall power.

But it’s not just about quantity; the quality of your cities also matters. For example, having a city close to strategic resources like iron or horses can be incredibly beneficial for building powerful military units. Similarly, cities near luxury resources can boost your happiness and provide valuable trade routes.

You might be wondering, “What’s the downside of having lots of cities?” Well, one concern is the cost of maintaining them. Each city requires upkeep, which can strain your economy, especially in the early game. This can be particularly challenging if you have a large empire with many cities.

You also need to be mindful of the *amenities* system in Civ 6. Amenities represent the happiness of your citizens. If you have more cities, you’ll need to find ways to generate more amenities to keep your citizens happy. Unhappy citizens can lead to unrest, which can hurt your economy and even cause your cities to rebel.

Ultimately, the ideal number of cities will depend on your playstyle and the map you’re playing on. Experiment with different strategies to see what works best for you. Don’t be afraid to try building a large empire with many cities, but also consider focusing on building a smaller, more powerful empire with a few well-placed cities. The best approach is to analyze the situation, carefully consider your resources, and make decisions that benefit your empire.

Where is a good place to start a civilization?

Floodplains have long been favored spots for human settlements. Rivers offer a natural way to move goods and people, and they provide a vital source of water for farming and industry.

Imagine a lush, fertile valley, teeming with life. The river that winds through it is more than just a body of water; it’s a lifeline. It carries life-giving nutrients downstream, enriching the soil and making it perfect for agriculture. Farmers can grow bountiful harvests, feeding their communities and creating surplus for trade. The river also serves as a highway, allowing people and goods to travel easily. Boats can navigate its waters, connecting settlements and fostering trade and cultural exchange.

But the benefits of a floodplain go beyond agriculture and transportation. The river itself can be harnessed for power. Waterwheels can be used to grind grain, power mills, or even generate electricity. The water can also be diverted to irrigate fields, ensuring a steady supply of water for crops even during dry periods.

These advantages are why civilizations throughout history have chosen floodplains as their homes. From the ancient Egyptians along the Nile to the Chinese along the Yellow River, floodplains have provided the foundation for thriving societies. They offer a unique combination of resources and opportunities that make them ideal places for people to gather, flourish, and build their civilizations.

When should I build my first settler in Civ?

It depends on your food situation. If you have plenty of food and your city is growing quickly, and you don’t have any immediate threats nearby, then you can build a settler as soon as you have your first scout out. A second early city is very valuable.

Why is a second city so important early on? It’s all about expansion and early game domination. A second city allows you to build up more production and resources, boost your military, and control more land. This can be crucial for winning early wars, capturing strategic resources, and establishing a strong economic foundation. However, there are a few things to keep in mind:

Food is King: Make sure you have enough food to support your existing city and the new city you are about to build. You don’t want your population to stagnate or worse, start to decline!

Production Matters: Building a settler does require a significant amount of production, which might be better used to build units or other essential buildings.

Location, Location, Location: Choose a location that has good resources, like food, production, and strategic resources. Think about the strategic value of the location. Is it close to your capital? Is it near potential expansion areas?

Safety First: Consider your surrounding area and any potential threats. You don’t want to build your new city in the middle of enemy territory!

Remember, building a settler is a big decision. It’s a commitment to expand and build a stronger empire, but make sure you have the resources and the strategy to make it a success.

See more here: What Should I Settle On In Civ 6? | Where To Settle Civ 6

What is a good start location for Civ 6?

A great start location in Civ 6 often has at least one tile next to your starting city that produces four or more yield. This means it could have twoFood and twoProduction or oneFood and threeProduction. The more of these tiles you have, the better your starting location is.

For example, imagine you find a spot where you can build your city next to a lush grassland. This grassland could give you twoFood and oneProduction. You might also notice that a river flows through this grassland. This river would grant you oneFood and oneProduction, as well as an extraAmenity from fresh water. This single tile, with its combination of yield, could give you a whopping threeFood and twoProduction.

However, it’s important to remember that yield isn’t everything. You should also think about strategic resources like Iron and Horses, which you’ll need to build certain military units. If you can find a spot near a resource like this, it can give you a huge advantage early on in the game.

The best starting locations in Civ 6 often have a mixture of both high yield and strategic resources. These locations allow you to grow your empire quickly and build a powerful military force. Just make sure you don’t forget about your city’s Happiness as you grow! Too much growth without enough Amenities can lead to unhappy citizens and unrest, which could cause your empire to crumble.

How do you start a city in Civ 6?

Let’s talk about building a city in Civilization VI. You’ll want to consider a few things when choosing a spot, and food is definitely a top priority.

One great place to start is on a rice tile. This gives you a +3 Food bonus for your city, which means you can grow your population faster. Just like when you’re setting up your first city, try to keep food bonuses within one tile of your city center, and strategic resources within two tiles. You’ll need those resources to build up your empire.

What’s great about Civ VI is that there’s no penalty for building new cities! This means you can expand your empire as much as you want. Remember to think about your resources and how close you are to other cities or districts when choosing a spot.

Here are some more tips for choosing a city location:

Location is Key: Cities grow outwards from the city center, so choose a spot that has lots of space for expansion. A freshwater source close to the center is also a big plus.
Strategic Resources: Cities can benefit from nearby strategic resources, so make sure you’re close to some. These can give you bonuses to your units or buildings.
Districts: Districts, like Campus, Commercial Hubs, and Encampments, are vital for your city’s growth. Make sure you have enough space for districts as you grow.

Building cities is a big part of Civ VI, and it’s something you’ll be doing a lot of. Think about these factors, and you’ll be on your way to creating a thriving empire!

How close should cities be to each other in Civilization 6?

In Civilization 6, you want to place your cities close to each other, ideally with four tiles separating their City Centers. This is a good rule of thumb to follow, as it allows you to maximize your city’s potential by utilizing its surrounding resources. By clustering your cities together, you can also more easily connect them with roads, which can help you to quickly move your units and resources around the map.

Think of it this way: when your cities are close together, they can support each other. They can share resources, provide defense for each other, and work together to build wonders and expand your empire. However, there is a downside to keeping your cities too close, especially in the early stages of the game. When your cities are too close, they might be competing for the same resources, such as food and production, and they can also be vulnerable to a single enemy attack.

As you advance in the game and develop more advanced technologies and civics, the need for closer proximity between your cities decreases. You can focus on developing more specialized cities, each with a unique purpose, and you can use your infrastructure to connect them more effectively. For example, you might have one city that specializes in production, another that focuses on science, and another that acts as a major trading hub. With this approach, you can maintain a strong empire while also creating a diverse and complex civilization.

Overall, the ideal distance between your cities in Civilization 6 will depend on your specific situation. However, using the rule of thumb of four tiles between City Centers is a good starting point. This allows for good resource sharing and defense, while also providing space for your cities to grow.

How do I choose a start location in Civilization 6?

Let’s talk about choosing the perfect starting location in Civilization 6! It’s super important to find a spot with freshwater, and you can easily do that by using the Settler lens. Just click on the Settler icon above the minimap and look for dark green tiles. These represent freshwater, which is essential for building cities!

Why is freshwater so important? Well, it’s the key ingredient for building districts like harbors, aqueducts, and commercial hubs. These districts boost your production, food, and gold, giving you a head start in the game. Freshwater also allows you to build granaries in your city center, which provide even more food! Think of it this way: freshwater is like a magical elixir for your civilization!

But don’t get too fixated on just freshwater. While it’s a crucial factor, you also want to consider other things like:

Terrain: Look for fertile plains or hills that can support agriculture and early production.
Resources: Identify nearby resources like strategic resources, which are important for unit upgrades and production.
Proximity to other civilizations: Choosing a location near other civilizations allows you to interact with them early on, through trade, diplomacy, or even war.

Remember, a great start can set you up for success in Civilization 6!

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Where To Settle In Civilization 6: The Best Spots For Your Empire

Alright, let’s talk about where to settle in Civilization 6! It’s a big question, but we can break it down. You want to find the sweet spot – a place that gives you the best chance to grow your empire and dominate the world.

Let’s start with the basics:

Location, Location, Location: Just like in real estate, it’s all about the spot. You want to find a location that has the resources you need to grow, plus some extra goodies. Think about:
Food: You need to feed your people! Look for tiles with food bonuses, like coastal fishing boats, pasture, or wheat.
Production: You need resources to build buildings, units, and wonders. Look for stone, wood, and iron.
Amenities: Happiness is key to keeping your people from rebelling. Look for tiles that provide amenities, like entertainment complexes or holy sites.
Strategic Resources: These are important for upgrading units and building special buildings. Keep an eye out for horses, iron, aluminum, coal, oil, and uranium.

Terrain: Don’t underestimate the power of a good terrain. Here’s what to look for:
Hills: Great for defense, especially early in the game. They also provide a production bonus.
Mountains: Another good defense spot, but not ideal for early settlement due to limited access.
Plains: Easy access for movement and resource gathering.
Desert: Often poor in resources but can provide important strategic resources, like gold or oil.

Now, let’s get into some advanced strategies:

Early Expansion: Get those first cities up and running fast! Here’s why it’s so important:
Faster Growth: More cities mean more production, food, and culture.
Early Domination: Control more land and resources before other civs do.
Distribute Cities Wisely: Don’t just settle anywhere. Think about strategic location, resource access, and defense.

Settlements: The Heart of Your Empire
The City Center: This is where it all begins. The center of your city and the hub for your districts.
Districts: They specialize in different areas of your civilization. Choose the right districts to support your strategy.
Campus: Research and education, important for unlocking technologies and civilizations.
Commercial Hub: Trade and money, important for economic growth.
Holy Site: Faith and religion, important for spreading your religion and gaining religious units.
Theater Square: Culture and tourism, important for winning a Cultural Victory.
Encampment: Military production, important for building strong armies.
Harbor: Naval production, important for dominating the seas.
Industrial Zone: Production of manufactured goods, important for economic growth.
City Walls: They protect your cities from attack.
Wonders: These are powerful buildings that can provide unique benefits. Strategically choose your Wonders to support your victory condition.

City Placement: This is where it gets tricky. You want to strike the right balance between:
Resource Access: Make sure you have enough food, production, and amenities to support a thriving city.
Strategic Location: Think about defense, access to other cities, and trade routes.
Terrain Advantages: Use hills, mountains, and rivers to your advantage.
Proximity to Other Cities: Avoid settling too close to your own cities to avoid overcrowding and competition for resources.
Proximity to Other Civilizations: Keep in mind that enemies might settle close to you for a strategic advantage.

Victory Conditions: Your victory condition will influence where you settle. Here’s a breakdown:
Domination Victory: Focus on military strength and strategic location for conquering other civilizations.
Culture Victory: Invest in culture and tourism by settling near natural wonders and resources that provide amenities.
Science Victory: Prioritize research and settle near resources that boost research.
Religious Victory: Spread your religion and settle near Holy Sites.
Diplomatic Victory: Focus on building alliances and improving relations with other civilizations.

Think like a Civilization expert!

First City: Settle your first city on a tile with food and production, but also consider amenities.
Second City: Focus on resources and strategic location. Think about defense, access to trade routes, and potential expansion.
Third and Beyond: Start focusing on specific districts. If you’re going for a Science Victory, settle near Campus districts. If you’re going for a Domination Victory, settle near Encampment districts.

Always adapt! Don’t be afraid to change your strategy based on your resources, your rivals, and the current state of the game.

Here are some frequently asked questions about settling in Civilization 6:

1. How many cities should I settle?

This depends on your strategy, your resources, and the size of the map. Some players prefer to focus on a few strong cities while others prefer to spread out their empire.

2. Where should I settle my first city?

Look for a location with food, production, and amenities. Also, consider defense and strategic location near important resources or trade routes.

3. How do I know if a location is good for a city?

Pay attention to the resources, terrain, and proximity to other civilizations. You want to maximize your chances of success by choosing a location that gives you a strategic advantage.

4. What are some good city layouts?

Experiment with different city layouts to find what works best for you. Some common layouts include radial, grid, and concentric.

5. What are some common mistakes to avoid when settling?

Over-expanding too quickly: Focus on developing your existing cities before expanding.
Settling in a bad location: Choose your city locations carefully, considering resources, terrain, and strategic location.
Ignoring districts: Develop your districts to support your victory condition.
Neglecting defense: Build city walls and units to defend your cities from attack.

6. How can I make my cities more efficient?

Specialize your cities: Focus each city on a specific district to boost production and efficiency.
Manage your population: Don’t let your cities become overcrowded.
Build Wonders: Wonders can provide significant bonuses to your cities.
Use your governor bonuses: Governors can boost production, amenities, and other important aspects of your cities.

Remember, the best place to settle is the place that gives you the best chance of winning the game! Experiment with different strategies, learn from your mistakes, and most importantly, have fun!

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Civilization 6 Phoenicia Guide: Settling Far And Wide
The Best Starting Points In Civilization 6
The Best Starting Points In Civilization 6
Where To Settle As Russia : R/Civ
Where To Settle As Russia : R/Civ
Do You Settle Large Swaths Of Tundra If Its In The Back Of Your Empire  Vacant Or Ignore It? | Civfanatics Forums
Do You Settle Large Swaths Of Tundra If Its In The Back Of Your Empire Vacant Or Ignore It? | Civfanatics Forums
Civilization 6: How To Win As Gaul (Tips, Tricks, & Strategies)
Civilization 6: How To Win As Gaul (Tips, Tricks, & Strategies)
Civilization Vi Demo Now Available | Rock Paper Shotgun
Civilization Vi Demo Now Available | Rock Paper Shotgun
Civ 6 Tips Guide - 13 Tips And Tricks For Civilization 6
Civ 6 Tips Guide – 13 Tips And Tricks For Civilization 6
Steam Community :: Guide :: Zigzagzigal'S Guides - Māori (Gs)
Steam Community :: Guide :: Zigzagzigal’S Guides – Māori (Gs)
The Joy Of Civilization 6'S Giant, Real-World Maps - Polygon
The Joy Of Civilization 6’S Giant, Real-World Maps – Polygon
Civilization 6: How Far Apart Should Cities Be
Civilization 6: How Far Apart Should Cities Be
Civilization Vi Montezuma Guide
Civilization Vi Montezuma Guide
Dido Is Phoenicia'S Queen Of The Coasts In Civilization Vi | Mega Bears Fan
Dido Is Phoenicia’S Queen Of The Coasts In Civilization Vi | Mega Bears Fan
How To Analyze Start Locations In Civ 6 Rise And Fall A Guide To Your  Settling Strategy - Youtube
How To Analyze Start Locations In Civ 6 Rise And Fall A Guide To Your Settling Strategy – Youtube
Civilization Vi: New Frontier Pass - Maya Deity Guide
Civilization Vi: New Frontier Pass – Maya Deity Guide
Do I Settle In Place On The Plains Hill For The Extra Production Or One To  The Left To Get The Extra Culture And Science? : R/Civvi
Do I Settle In Place On The Plains Hill For The Extra Production Or One To The Left To Get The Extra Culture And Science? : R/Civvi
Sid Meier'S Civilization Vi Trophy Guide • Psnprofiles.Com
Sid Meier’S Civilization Vi Trophy Guide • Psnprofiles.Com
How To Win The Age Of Abundance Monthly Challenge In Civilization 6
How To Win The Age Of Abundance Monthly Challenge In Civilization 6
Loyalty (Civ6) | Civilization Wiki | Fandom
Loyalty (Civ6) | Civilization Wiki | Fandom
Civilization Vi: Gathering Storm | Super Romo Brothers
Civilization Vi: Gathering Storm | Super Romo Brothers
Civilization Feature Proposal: Acts Of War | Mega Bears Fan
Civilization Feature Proposal: Acts Of War | Mega Bears Fan
Comunidade Steam :: Guia :: Zigzagzigal'S Guides - Māori (Gs)
Comunidade Steam :: Guia :: Zigzagzigal’S Guides – Māori (Gs)

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